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Current date and time: 2025-04-01 17:45
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Bazooka and Grenade Tournament
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Ammo:

Power:

Crates:

Delay:
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• 1 worm per player
• Games are best of 1
Maps
• Edited random maps.
   • Double layer cavern preset with just the top removed to make it into a full width island map; example.
   • No saved maps, they have to be made by the host right before the match.
Rules
• Stay on your half of the map.
   • To avoid arguments regarding where the middle is, it can be approximately marked in the map editor before the game with a line or a little hole; example.
• Reaim before every shot.
   • Aiming the crosshair all the way up or all the way down before taking your shot is enough.
• No darksiding.
   • Darksiding is hiding your worm in a position where it's impossible for your opponent(s) to hit you with a grenade and at the same time impossible for you to hit your opponent(s) with a grenade.
• No sitters.
   • Sitters are Grenades that stop moving completely before they explode.
• No telecide.
   • Teleciding is the act of achieving grave explosion damage on an enemy worm by teleporting your worm above them and having it die from fall damage.
Medal points multiplier for the new system: x 0.7 (16 players)
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